Browse all books

Books with title Video Game Designer

  • Video Game Designer

    Kevin Cunningham

    language (Cherry Lake Publishing, Jan. 12, 2014)
    Introduces readers to the cool career of video game designer by giving a better understanding of this cool job.
  • Video Game Designer

    Kevin Cunningham

    language (Cherry Lake Publishing, Sept. 15, 2015)
    Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
  • Video Game Designer

    Stephanie Watson

    Hardcover (Referencepoint Pr Inc, Aug. 1, 2017)
    Explains what the career of a video game designer is like, discussing the nature of the work, educational or training requirements, advancement possibilities, and future employment outlook.
    P
  • Video Game Designer

    Alix Wood

    Paperback (Powerkids Pr, Jan. 1, 2014)
    Examines the history of video games and what the job of a video game designer entails.
    R
  • Video Game Designer

    Walter Olesky, Walter G. Oleksy

    School & Library Binding (Rosen Central, June 1, 2000)
    Discusses what education and skills are needed to become a video game designer and profiles several successful game designers.
    P
  • Video Game Designer

    Kevin Cunningham

    Paperback (Cherry Lake Pub, Aug. 1, 2015)
    Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
    U
  • Video Game Designer

    Kevin Cunningham

    Library Binding (Cherry Lake Pub, Aug. 1, 2008)
    Introduces readers to interesting and important careers, giving children the opportunity to gain a better understanding of these cool jobs with the help of engaging sidebars, color photographs, an index, lists for further reading, and more.
    T
  • Video Game Designer

    Kevin Cunningham

    Library Binding (Cherry Lake Pub, Aug. 1, 2015)
    Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.
    S
  • Video Game Designer

    Alix Wood

    Library Binding (PowerKids Press, Jan. 1, 2014)
    If playing video games is so much fun, how much fun would it be to make them? Designing video games is a very demanding career, but it is also incredibly exhilarating. From the necessary education to the daily routines, take a detailed look inside what it takes to win as a video game designer.
    R
  • Computer & Video Game Design

    Ferguson

    Hardcover (Ferguson Publishing Company, Jan. 1, 2009)
    Careers in Focus: Computer and Video Game Design, Second Edition covers 20 careers in this fun field.Job profiles include:
  • Video Game

    Jessica Arnold

    language (Marquette Press, May 4, 2013)
    Max loves games. When he hears about the Play Box, he convinces his father to buy it. The latest in video game systems, the Play Box is everything Max dreams of when it comes to gaming. Little does Max know that the Play Box does more than just play games!Written and illustrated by Jessica Arnold, Video Game has fifteen color illustrations. Jessica is the author of children's fiction books "Nobody Can Take My Happy Away" and "I am Good at Lots of Things."Find out if the Play Box is worthy of its $250 price tag!
  • Computer & Video Game Design

    Inc Facts on File

    Hardcover (Ferguson Pub, Feb. 28, 2005)
    Surveys a wide array of commonly held jobs in this growing field, including artists and animators, computer and video game designers, packaging designers, technical support specialists, and video game testers.